Weird triangles on Quest 2

Hi, I’m trying to put RPM avatar into my app.
it displays ok with UE5 and oculus linked Quest 2.

However, when packaged and running on a Quest 2, the body and hair looks werid with patches all over the places. but the face is fine. (please see attached image)

not sure what is going on.
Does anyone have a clue? Appreciate your thoughts and inputs!


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What’s the GLTF Runtime Plugin version ?

20231127 is the version for the screenshot.
We are trying newest version.

Is there a particular version we should try, Ganesh?

Yeah try new one. It solved for me

Hi, I have the same problem, with me , both the face and body looked like that with black triangles so i updated to the newest gltfRuntime plugin (20240424)
and now the body is fine but the head is still wrong!
any help would be highly appreciated!!

Hey Roy, since you’re already on the last version of gltfRuntime, could you please provide more context and info about your project in a ticket with our Support, so we can try replicating it?