Texture problem on android with black triangles after updating to latest gltfRuntime

Hi,
I have the issue with black triangles on the mesh on android.
It appeard on the face and body.
Now after I updated to the latest gltfRuntime plugin version (20240424)


) and it fixed the body but the face remains broken.
Would appreciate any help.
gltf support is not helping whatsoever. they are not responding at all.

Hey Roy, since you’re already on the last version of gltfRuntime, could you please provide more context and info about your project in a ticket with our Support, so we can try replicating it?

Hey Gonzlo,
Thanks, ok ill add a ticket to the support

Hello,

Updating to the latest version of GLTFruntime should fix the issue for you. Latest version currently: 20240430