Currently I am using RPM in my metaverse game, I need latest GLTFRuntime plugin to be active in my project to load NFT models, but after enabling it I get error when package the project for android
Plugin ‘ReadyPlayerMe’ (referenced via MetaverseCity.uproject) does not contain the ‘glTFRuntime’ module, but lists it in ‘D:\Unreal Engine\UE_5.4\Engine\Plugins\Marketplace\ReadyPlayerMe\ReadyPlayerMe.uplugin’.
I test RPM plugin alone in new project and it works fine, but when I add the GLTFRuntime plugin into my project I get the same error when package the project
I checked this already before sharing here, but currently I disabled the GLTF plugin, until now I don’t face any issues with the integrated GLTF in RPM and built my project successfully.