ReadyPlayerMe Component missing when packaging project


what to do when an error like this occurs? I have reinstalled the plugins many times

Hello @siepath are you still running into this issue?

Could you confirm how you have installed the plugin? Could you also confirm which version of Unreal you are using?

I just did a quick test (UE5.4.3) with a basic project and the plugin installed directly from the Unreal Marketplace and the build was successful, allowing me to edit and play as my avatar in the package game.

I apologize for this issue because it seems I am using UE4_Mannequin which is not compatible with ReadyPlayerMe skeleton. It seems I have to replace it with UE5_Skeleton. Thanks in advance

Hi @siepath,

Could you confirm that this works for you now?

Yes, I would like to confirm that this case has been resolved, thank you in advance.

Pada Sen, 12 Agu 2024 pukul 18.54 Markus | RPM via Ready Player Me Developer Forums <notifications@readyplayer.discoursemail.com> menulis:

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