\AvatarLoader.cs(73,39): error CS0246: The type or namespace name 'GltfUtilityAvatarImporter' could not be found (are you missing a using directive or an assembly reference?)


Has any one happened to come across the following error. I got this after updating ready player me package.

Can you specify the Ready Player Me package version you are using? And what Unity render pipeline are you using? Are you on Built-In or URP, or have you switched the renderer pipeline recently?


So from another projects manifesto I add this to the project to solve issue.

"com.readyplayerme.core": "https://github.com/readyplayerme/rpm-unity-sdk-core.git#v3.2.3",
"com.readyplayerme.webview": "https://github.com/readyplayerme/rpm-unity-sdk-webview.git#v1.2.1",