Hello, so far I have been able to use the various animations from the library but one in particular is giving me a problem.
FBX is the Idle To Push Up, when I choose the Copy From Other Avatar and assign my Masculine_TPoseAvatar and apply I get this Import Error - Copied Avatar Rig Configuration mis-match. Transform hierarchy does not match: Transform ‘Armatrue.001’ not found in HumanDescription.
If I just use the Create From This Model option I can get the animation to play although not correct. So it looks very stiff and does follow the animation. If I select the animation state from the animator and drag the PreviewAvatar into the preview box then it looks correct. I don’t really know enough about this section of game development to determine how to solve the problem. Because the other motions work just fine its just this particular one.
Can only upload one image so let me know if I can provide other information.