Uploading custom assets to playerzero

l would like to clarify if there’s a way to make assets, usable to “playerzero” avatar creator using 3D-editor like blender, and then upload these as a “.GLB” (or other format, “.FBX” perhaps) to “playerzero” character editor in a similar manner of studio.readyplayer.me works.
Just it’s gonna be helluva uproar if there’s no such way, and “playerzero” went to sail in such a raw state. Many developers use ReadyPlayerMe as avatar addition for their unity/unreal projects, and add unique clothes for their projects in these RPM-studio, and by discarding this option even by disabling new account making. Means many of them will shift back to built-in unity/unreal characters pack and therefore downgrade these or new projects back to pre-RPM times.

Thanks for the question - and totally get where you’re coming from.

Right now, it’s not possible to create or upload custom assets for PlayerZero avatars. The PlayerZero character editor doesn’t support external asset imports the way Ready Player Me Studio does. If you are looking to add custom assets, I’d advise using the RPM SDK for now.

Best regards,
Georg

This sounds like 10 steps backwards for me (((((