l would like to clarify if there’s a way to make assets, usable to “playerzero” avatar creator using 3D-editor like blender, and then upload these as a “.GLB” (or other format, “.FBX” perhaps) to “playerzero” character editor in a similar manner of studio.readyplayer.me works.
Just it’s gonna be helluva uproar if there’s no such way, and “playerzero” went to sail in such a raw state. Many developers use ReadyPlayerMe as avatar addition for their unity/unreal projects, and add unique clothes for their projects in these RPM-studio, and by discarding this option even by disabling new account making. Means many of them will shift back to built-in unity/unreal characters pack and therefore downgrade these or new projects back to pre-RPM times.