Hi there,
Just asking before i explore things.
If i have a 3D Avatar rendered using your Ready Player Me, within our own Unity project, using our own UI.
Can one of our 3D Artist, create their own assets such as a cowboy hat or cow boy boots, and dress them onto the avatar created by your Ready Player Me?
So the avatar from Ready Player Me but the additional clothing assets from our own internal 3D artist?
Is that possible?
Thanks!