Hi everyone,
I’m planning to integrate Ready Player Me into my project and have a couple of concerns about server performance with web:
- I’m curious about how much server traffic can be handled. Could you provide insights or benchmarks on the maximum server load that Ready Player Me supports?
- Is it possible to use Ready Player Me on a private server? I would like to know if there are any specific requirements or configurations needed for this.
Thanks in advance for your assistance!