Hello everyone,
I am currently working on a Flutter app integrating with ReadyPlayerMe for character creation. So far so good, I am able to create new characters for my users, store their state in my backend and display the.glb characters in the ‘Inventory’ page.
I would like now to be able to add external assets (I saw how this can be done through the ReadyPlayerMe studio portal) to my app and to be able to dynamically change the existing character with the external assets. That is, not when the character is created to use the assets, but after the character was created, to update the existing .glb 3D rendering with the new asset.
How can this be done? Could anyone help me? I am using the Web API to create the avatar URL, retrieve the avatar glb etc.
Thank you,