Hello
No Hair is visible when I load the Head Wear.
Please Help.
Thanks
Hi there,
To prevent assets from clipping, the headwear asset replaces any picked hairstyle from the avatar in customization options. We highly recommend avoiding any gaps between the headwear and the skull, so the user will never see the avatar without the hair.
If the design of the headpiece does not completely cover the skull area, please combine one of the most common hairstyles with the headpiece asset and provide two hair color options (brunette and blond). The headwear combined with hair must still be a single object using a single material. Furthermore, be aware that headwear meshes will pass through other meshes of the avatar, e.g. body or the torso garment, during animation and not react physically accurately (or at all) to colliding geometry.
More information on how to create Headwear assets can be found here: Headwear | Ready Player Me