Hi,
The avatars I generate in the Sample scene “AvatarCreatorWizard” with a custom outfit applied arrive in Unity without any body GameObject. Thus the body, in particular the hands, are not rendered at all.
What I have done so far:
- In RPM Studio:
- Upload of custom outfit assets, their validation passed
- Type: Outfit
- Body Type: Full-body
- Gender: Female
- In Unity:
- run the RPM sample scene “AvatarCreatorWizard”
- generate a female avatar
- select and apply my custom outfit
- Result: The avatar loads; head, hair, custom outfit etc. are being rendered, but no hands. In the hierarchy, the body GameObject is entirely missing
- Avatar Config:
Use Hands
checkmark is on - Texture Channels: I tried just with
BaseColor
channel, withoutOcclusion
, and other different combinations of activated texture channels - tried w/o Atlas
- I double-checked the avatar load URL. The query params of the download URL with parameters:
- Unity version 6000.0.34
- RPM version 7.4.0
Would we have to improve the 3d files of the outfit?
I do not know where to look further to solve that hands issue, and would appreciate any help very much.
Thanks in advance!