How to load Avatar from Local Path?

Hello. I need some help on How to load an avatar from a local file with code.
I have checked the examples and docs, but it seems there is no such method.
In the older versions I have implemented it and used AvatarLoader.LoadAvatarByPath and passed path and metadata.

How can I do it in a newer version of RPM.(7.4.0, Unity 2022.3 LTS)

Hello @tyombo and welcome to forums,
Can you specify what version of Ready Player Me you have used in the past that had such a method?