Ready Player Me WebGL Issue

I am facing this issue in webgl build unity. In editor it works but in webgl
So when we are loading avatar sometimes we get issue like this in case of webgl but this only happens sometimes and avatar doesnt load
ET https://models.readyplayer.me/685274fb37568ce5081188e6.json?tail=sakfsdfja net::ERR_INSUFFICIENT_RESOURCES

Also I would like to know if its possible to load the avatar directly from resources folder and transfer mesh instead of using url.

Hey @joshinischal11 could you send over a bit more information on this to help me diagnose the issue?

  • unity version
  • SDk version
  • Browser (if it happens in a specific browser)

Also, you can indeed load an avatar directly from the resources folder and use mesh transfer!