PlayerZero MorphTargets Not Work

I am trying to export a PlayerZero model using the MorphTargets I’ve used for the Ready Player Me models and I’m getting a 500 error.

I can use a RPM avatar id and get them but it doesn’t work for PlayerZero.

Here is the link

http://models.readyplayer.me/683236ee19a6664919433cda.glb?morphTargets=ARKit%2COculus+Visemes

Hi @readyplayerme_shn

The structure has actually changed for the newer Player Zero avatars. We are just in the process of making public API docs so I can share these once they are ready.

But for this example you would use

https://avatars.readyplayer.me/683236ee19a6664919433cda.glb?morphTargetsGroup=ARKit,Oculus+Visemes