Photon Fusion 2 support

I know there’s Photon PUN support on GitHub but as it is going into legacy mode, it’d be great to have some support for Fusion 2. I’m seeing a lot of questions being raised around that since it is very new and it can get tricky to get it working.

Fusion requires an Animator baked into the prefab itself using their NetworkMechanimAnimator component. It is also a bit confusing task to get the avatars loaded as they were selected by the Avatar Creator on all clients. I’ve been trying to get these two things working for the past few days.

It’d be really cool if someone could point me in the right direction. Thank you.

Currently, we don’t have samples for Fusion 2, but it’s on our plans to work on it in the future so stay tuned!