Hey everyone,
I am working on a web project where I want to integrate Ready Player Me avatars but I am facing issue. I have gone through the docs and managed to load an avatar but I am struggling with customizing certain aspects such as dynamically updating the avatar’s outfit or syncing animations properly in a three.js scene.
How do you handle real-time avatar updates when a user customizes their character?
Any tricks for optimizing performance when using multiple avatars in a scene?
Are there any known issues with WebGL support that I should watch out for?
I was searching into JIRA training & realized how important project management is for keeping track of all these integrations. I appreciate any guidance
Also i have check this Integrating ready player me avatars for meta xr sdk still need help.
Thank you…