I want Help with Integrating Ready Player Me Avatars into My Web Project

Hey everyone,

I am working on a web project where I want to integrate Ready Player Me avatars but I am facing issue. I have gone through the docs and managed to load an avatar but I am struggling with customizing certain aspects such as dynamically updating the avatar’s outfit or syncing animations properly in a three.js scene.

How do you handle real-time avatar updates when a user customizes their character?
Any tricks for optimizing performance when using multiple avatars in a scene?
Are there any known issues with WebGL support that I should watch out for?

I was searching into JIRA training & realized how important project management is for keeping track of all these integrations. I appreciate any guidance

Also i have check this Integrating ready player me avatars for meta xr sdk still need help.

Thank you…:rocket:

Hi! I suggest checking out the TalkingHead JavaScript class, which supports Ready Player Me avatars and uses Three.js. Even though your use case is a bit different based on your questions, you might still find some parts useful.