Unity new inputsystem

Hello,

Are there any plans to support the new Unity inputsystem for the ThirdPersonMovement controller?

Hello DutchRose!

The ThirdPersonMovement script and the PlayerInput script (which uses the legacy input system) that is part of our QuickStart sample is just one example of how a third person controller could be implemented.

While you are welcome to use it, it was made to serve as a demo so it won’t be suited for every use case.

If you are familiar with C# programming you should not find it challenging to make it work with the new Input system.