ReadyPlayerMe Unity integration with Meta XR

I’ve been looking at the demo project for XR that they have on GitHub. It works well with Unity’s XR but I’m not managing to adapt it for the Oculus SDK (Meta XR). Does anyone know if there is an integration someone has done or can give me some hints on the steps I should follow for the implementation?

Thanks!

Hi Nicolas and welcome to the Forum!

As of now, we are still working on the documentation and RPM Meta support plugin. We don’t have a timeline on when it’s going to be ready, but when it is, it can be found under our Unity Documentation.