Blendshapes not retained when avatar is saved

I posted in the discord with screen shots. Copy of the text from that post below. Please lmk if you also need the screen shots reposted here.

Confused in another issue using the AvatarCreatorWizard sample code - In my config i specified I wanted Oculus Visemes. When Configuring the avatar I can see the blendshapes are present on the avatar object called Renderer_Avatar in the scene. When I click on the next button the avatar is replaced with one that has many body parts and only has two blendshapes on the head