Storing avatar info for auto loading into new levels, and respawning (UE5)

I have a game level set up with the AvatarLoader working, using the AnimationRetargeting setup from the demo. However, once the user has put their link in, the info seems to only stay for that same level, and does not carry over to other levels, nor does it seem to be remembered when respawning, or restarting the level.

Is there any way to store the users avatar link, after it’s initially been pasted, for quick loading whenever needed?

Hello and welcome to the forum!
You need to save the URL to make sure it’s persistent. Please refer to the ‘‘Saving and Loading Your Game’’ documentation page for Unreal Engine: Saving and Loading Your Game | Unreal Engine 4.27 Documentation

My apologies for the late reply. Just wanted to thank you! That helped greatly.

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