Different element list on the same app

Hi,

We’re building a metaverse application and using the Avatar Creator (Desktop) for Unity. Our goal is to present a different set of available clothing and assets for each of our clients.

We’ve noticed that the App ID used by the Avatar Creator cannot be changed at runtime, which limits our ability to dynamically adjust the item catalog per client.

Given this limitation, what would you recommend as the best approach to manage client-specific asset visibility?

Key requirements:

  • Each client should see a tailored list of clothing and accessories.

Is there a recommended workflow or supported method to load different catalog configurations ?

Thanks in advance for your guidance.

Why not to use 2 different applications anyway? Name one e.g. “bigthingivout-pc” and anotha “bigthingivout-phone”. You can do that within one DEV account & limit custom items from/to one or another applications. And right now Ready Player Me reopened registration of dev accounts back again, just saying, although it’s not needed for this exact task.